Robo Race is an educational strategy game designed to teach and reinforce logical and critical thinking skills in children ages 5-14.
Two to four players control four robots with secret goals, playing cards from their hands to advance their robots while setting their opponents' robots back.
Features rule variants for different age groups to keep the game engaging and to introduce more complicated topics.
Game pieces designed for 3D Printing.
By Aidan Buffum, Kate Olguin, and Shiyi Liu
Dollar Domination is a monopoly style game designed to acknowledge the original theme of Elizabeth Magie's The Landlord's Game and draw attention to the dangers of unregulated capitalism and how it allows businesses to take advantage of the general public.
Three to six players fight to control the economy of the board and bankrupt the competition. Players face economic inequality as the amount of money each player starts with differs greatly from player to player.
Shown at the Games for Change Festival 2017.
Made as the final project for the course Social Issues in Interactive Media & Games at Worcester Polytechnic Institute.
By Aidan Buffum, Kate Briggs, Jarod Thompson, and William Suriner
House party is a cooperative game in which three to six players are throwing a house party but it has the potential to get very dangerous very fast. Players must move around the house, escort party guests, help them sober up, and send rowdy guests home to keep the party under control.
Features six player roles, 60 random events, and over 40 unique party guests.
Made as the final project for the course Design of Tabletop Strategy Games at Worcester Polytechnic Institute.
This game depicts consumption of alcoholic beverages.